Zoe immersive is a full ecosystem that allows both teachers and students to create learning experiences leveraging immersive technologies.
It all started in 2017 when we bet on creating a real-time and fully visual 3D interface of our plugin for Unity 3D. It has become today a standalone VR application used by thousands of students and teachers across the globe, making immersive learning experiences accessible without the need to code.
MY ROLE
--> Develop Product Requirements with the Design team
--> Define Product Roadmap with the Management team
--> Design new functionalities and Interfaces
--> Develop UI and Integrate 3D elements within the engine
--> Define and maintain Product Backlog prioritizing Issues
--> Managing the Development Team
--> Monitor Progress and Provide Feedback
--> Ensure Product Quality
--> Define Product Roadmap with the Management team
--> Design new functionalities and Interfaces
--> Develop UI and Integrate 3D elements within the engine
--> Define and maintain Product Backlog prioritizing Issues
--> Managing the Development Team
--> Monitor Progress and Provide Feedback
--> Ensure Product Quality
In charge of Product releases over the years:
--> Meta Quest release in October 2022
--> Mixed Reality support in September 2023
--> AndroidXR release at headset launch in 2025.
--> Meta Quest release in October 2022
--> Mixed Reality support in September 2023
--> AndroidXR release at headset launch in 2025.
Design of the Zoe icon system