Cellulo is an educational robot that can read specific patterns on paper allowing applications to detect its position on a surface, and then react with its different actuators. It can also detect touch input on its top.
More info here.
Windfield educational game
The Windfield game is designed for a tablet and a Cellulo robot. It demonstrates how low and high pressure affect wind direction, engaging learners in a quest as they apply their knowledge guiding an air-balloon (cellulo robot) across Europe. 
My role
➜ Define along with other designers the different interactions and game mechanics.
➜ Design the game interface.
➜ Work with the engineers on the implementation of all the assets required for the game.
Developed at EPFL under the Mobots Lab in collaboration with the CHILI Lab
with
Ayberk Ozgur
Wafa Johal
Manon Briod
Léa Pereyre
2015-2016
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