Cellulo is an educational robot that can read specific patterns on paper allowing applications to detect its position on a surface, and then react with its different actuators. It can also detect touch input on its top.
More info here.
Windfield educational game
The Windfield game is designed for a tablet and a Cellulo robot. It demonstrates how low and high pressure affect wind direction, engaging learners in a quest as they apply their knowledge guiding an air-balloon (cellulo robot) across Europe.
My role
Product & Game Design
➜ Collaborated with designers to define core gameplay mechanics, interaction models, and user experience.
➜ Designed the game's user interface, ensuring an intuitive and engaging player experience.
Cross-functional Collaboration
➜ Worked closely with engineers to integrate UI assets and gameplay elements.
Developed at EPFL under the Mobots Lab in collaboration with the CHILI Lab
with
Ayberk Ozgur
Wafa Johal
Manon Briod
Léa Pereyre
Ayberk Ozgur
Wafa Johal
Manon Briod
Léa Pereyre
2015-2016