SpheriCO2 is an award-winning immersive learning experience combining mobile AR with a 360° roomscale installation. Participants are virtually transported to an underwater CO2 capture facility and are forced to solve a series of puzzles after the security alarm fires up. Developed with and for IMD and presented in their Singapore and Lausanne locations.
Zoe Immersive - 2023-2024
my role
➜ Manage the Development team on a daily basis
➜ Implement 3D elements and animations for all puzzles within the engine
➜ Extensive testing optimizing physical distance to the screen
➜ In charge of Game release builds and deliver to client
➜ On-site (Lausanne) tests
➜ Implement 3D elements and animations for all puzzles within the engine
➜ Extensive testing optimizing physical distance to the screen
➜ In charge of Game release builds and deliver to client
➜ On-site (Lausanne) tests
The Engadin region in Switzerland is the house and origin of winter sports. In order to promote their astonishing mountains and winter infrastructure we developed a tourism AR mobile application that would immerse visitors into the history of winter sports while discovering the stations and mountains.
apelab SARL 2018-2019
my role
➜ Manage the Development team on a daily basis
➜ Implement 3D elements, UI and interactivity within the Engine
➜ In charge of Game release
➜ Extensive on-site (St-Moritz) tests
➜ Implement 3D elements, UI and interactivity within the Engine
➜ In charge of Game release
➜ Extensive on-site (St-Moritz) tests
We were commissioned by the City of Geneva (Ville de Genève) for bringing a competition's urban plans to life in immersive interactive visualizations.
apelab SARL - 2017
my role
➜ Implement 2D drawings, UI and interactivity within the engine
➜ On-site (around and on the lake of Geneva) 360 image captures with Design Director
➜ On-site (around and on the lake of Geneva) 360 image captures with Design Director