The Legend of Kami
Collaborative and cross-platform adventure for smartphones and virtual reality headsets!
Inspired by different cultures and mythologies it is a metaphor of today's world
under climate change pressure. Play together to save this unique magical universe. 
Co-produced with RTS/SSR, 
with the support of pro-helvetia, Cineforom and Loterie Romande.
My Role
Product & Game Design
➜ Contributed to the design of gameplay mechanics and interactive experiences.
➜ Conducted extensive research on ecosystems and environmental storytelling to support immersive world-building and narrative design.

Delivery & Team Leadership
➜ Managed the day-to-day activities of the development team, ensuring effective collaboration and timely delivery.
➜ Oversaw release for both VR and mobile builds, coordinating deployment and quality assurance.

Technical Implementation
➜ Integrated 3D assets and implemented interactive behaviors in the game engine, working closely with the multidisciplinary team to deliver polished user experiences.
2018 - 2019
KoKo's Curse
An emotionally engaging augmented reality story about nature, featuring interactive characters and environmental storytelling. Players discover a mystical world and help breaking an ancient curse threatening the forest.
My Role
Product & Game Design
➜ Collaborated with the Design Director to define the user interface.
➜ Contributed to the design of gameplay mechanics and interactivity.

Technical Implementation
➜ Integrated 3D assets and implemented interactive behaviors within the game engine.
➜ Designed and built an interactive wooden patterned tree, enabling object detection through the HoloLens headset for a booth installation.
2018
Break a Leg
Break a Leg is a VR magic show where the player incarnates a trapped magician and is invited to perform a series of tricks. From hypnotizing alien audience to orchestrating cosmic energy, your goal is to unlock the Ultimate power of the Galaxy... whatever that means! The game blends humor, puzzle-solving, and wonder into an award-winning experience. 
My role & Contributions
Product & Game Design
➜ Designed diegetic user interfaces integrated naturally within the immersive game environment.
➜ Contributed to the design of gameplay mechanics and storytelling.

Technical Implementation
➜ Integrated 3D assets and implemented interactive behaviors within the game engine.
➜ Optimized the experience for mobile VR platforms.

Delivery & Release Management
➜ Managed game release processes, ensuring successful deployment across different VR ecosystems including Samsung GearVR, HTC Vive, and Oculus Go and in different languages (English and Mandarin).
2017 - 2018

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