Zoe immersive is a full ecosystem that allows both teachers and students to create learning experiences leveraging immersive technologies.
Zoe for Unity was born ten years ago from our need, as designers, to build our own immersive interactive content. Unity 3D is powerful but intimidating for non-developers, our goal was to build an intuitive layer that abstracts code complexity while preserving the engine's full capabilities. The plugin provides a visual programming logic for anyone with basic knowledge in Unity to be able to produce and deploy high-end interactive experiences. 
my role
➜ Collaborate with the Development team on the product foundation and core functions
Design various functions and interfaces
Overview the continuous development over the years, monitoring progress and prioritizing issues.
Conceive and implement content simulations.
Schematics of some of the plugin functionalities:
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